Let's build a game together!
I've put together the basic framework for a memory-style tile match game (with a few twists) but it's up to the Kommunity to create new levels. But before I try to describe the game or how to create a level, try it for yourself.
To add the game to your RhettAndLinKommunity profile:
1) Go to
https://rhettandlink.ning.com/opensocial/application/addByUrl
2) In the App URL input box type (or cut and paste) the following URL:
http://games.majorfracas.com/mmc4os/mmcapp.xml
3) Click the Add App button
To play the game, click on the My Apps link found in the left hand column of your profile page (My Page tab). The game should be pretty self-explanatory.
Now that you've tried it, let me tell you about some of the variations available in the game.
First, the game will support either simple match play (match identical images) or what I like to call "puzzle match" play. Puzzle match play is where the tiles that match have different images (words or other clues) that are somehow related and it is up to the player to recognize the "match". Both of the sample levels provided (Alter Egos, Know Your Cheese) are examples of puzzle match play.
The game will support different quantities of matching tiles, for example match-two, match-three, etc. The game will also support games of 20 larger tiles (76px) or 30 smaller tiles (57px).
In addition, there are a couple of variations to make the game play more interesting.
"Bomb" mode reserves 1 tile (or set of tiles) to be the "bomb". If you uncover a bomb tile without a match, all of the previously matched tiles are turned over, effectively resetting the game to the beginning. The sample level "Know Your Cheese" is an example of bomb-mode. Uncovering a mouse tile, without matching it to the other mouse tile, will reset the game.
"Swap" mode exchanges the location of mismatched tiles. In other words, if you uncover 2 tiles that don't match, then when they are flipped back over, their locations are "swapped". This means that as you play the game, the position of the tiles will change making it more difficult to keep track of where things are. Currently swap-mode is only available for match-two play.
What do you need to create a game level? Your creative ideas and images!
You can create a simple match game to showcase your artwork. Or create a puzzle match level based on one (or more) of Rhett and Link's videos. Or you can collaborate and create a level based on one of the KBEs (Randler, Mythical Beasts, etc.) The possibilities are endless and limited only by our collective imagination!
So, who's game?!